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Termofor
zerofor


Lieutenant Junior Grade
::: 1338 :::
0:1:19725361
wiek: 37
Pałki to teraz morze pochwalcie sie cfg do 1.6 , ja niedawno sobie przerabiałem


............................................
Sob Mar 27, 2004 6:54 pm


Odpowiedz z cytatem

Zobacz profil autoraWyślij prywatną wiadomośćWyślij email


GunloK


Lieutenant Junior Grade
::: 1160 :::
STEAM_0:0:438494
wiek: 36
Jak tak prosisz Termi-analfabeto (moze pojade nad morze )

// Counter-Strike 1.6 Config



// Voice Communication
// ------------------------------------------------------------------
voice_enable "1"
voice_modenable "1"

// grafika
// ------------------------------------------------------------------
gamma "3"
brightness "1"
fps_max "100"
mp_decals "300"
fastsprites "0"

// ustawienia dzwieku
// ------------------------------------------------------------------
s_a3d "0"
s_eax "1"
hisound "1"
bgmvolume "0"

// Netcode
// ------------------------------------------------------------------
rate "25000"
r_drawviewmodel "1"
cl_updaterate "101"
cl_cmdrate "101"
cl_lw "1"
cl_lc "1"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "0"
ex_interp "0.05"

// ustawienia myszki
// ------------------------------------------------------------------
sensitivity "2"
zoom_sensitivity_ratio "1.2"
m_pitch "0.022"
m_yaw "0.022"
m_filter "0"
joystick "0"
+mlook

// ustawienia HUD
// ------------------------------------------------------------------
hud_fastswitch "1"
hud_centerid "1"

// ustawienia SETINFO
// ------------------------------------------------------------------
setinfo "_ah" "0"
setinfo "_vgui_menus" "0"

// Misc Settings
// ------------------------------------------------------------------
console "1.0"
crosshair "1"
sv_aim "0"
scr_conspeed "1000000000"
cl_righthand "0"
cl_dynamiccrosshair "0"
cl_minmodels "1"
cl_corpsestay "180"

// bind "przydzielic" "say ^^Nara Wszytkim^^"
// bind "przydzielic" "say ^^Siema Wszystkim^^"
// bind "przydzielic" "say ^^Witam^^"
// bind "przydzielic" "say ^^Nara^^"
// bind "przydzielic" "say ^^MuaHaHaHaHaHaHaHaHaKekekeke^^"
// bind "przydzielic" "say ^^[L] [O] [L]^^"

// Bindy
// ------------------------------------------------------------------
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "c" "weapon_flashbang"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "go_slot1"
bind "g" "weapon_hegrenade"
bind "q" "drop"
bind "r" "+reload;stopsound"
bind "s" "+back"
bind "t" "weapon_smokegrenade"
bind "u" "messagemode2"
bind "v" "weapon_c4"
bind "w" "+forward"
bind "x" "go_slot2"
bind "y" "messagemode"
bind "~" "toggleconsole"
bind "BACKSPACE" "snapshot"
bind "CTRL" "+speed"
bind "SHIFT" "+duck"
bind "F3" "vest"
bind "F4" "vesthelm"
bind "F5" "hegren"
bind "F6" "flash"
bind "F7" "sgren"
bind "F8" "defuser"
bind "F9" "shield"
bind "F10" "teamselect"
bind "F11" "buyammo1; buyammo1; buyammo1"
bind "F12" "buyammo2; buyammo2; buyammo2"
bind "KP_PLUS" "timeleft"
bind "[" "usp;secammo"
bind "]" "deagle;secammo"
bind "j" "scout;buyammo1"
bind "k" "awp;buyammo1"
bind "i" "mp5;primammo"
bind "o" "ak47;m4a1;primammo"
bind "p" "sg552; aug;primammo"
bind "l" "galil;famas;primammo"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "mouse3" "+attack;wait;wait;go_slot2;wait;wait"
bind "MOUSE4" "go_slot3"
bind "kp_plus" "say nextmap;timeleft"
bind "kp_minus" "pingadj"

// Aliasy
// ------------------------------------------------------------------

alias pingadj "ping_fast"
alias ping_fast "dev1; echo Low Ping; dev0; cl_updaterate 50; cl_cmdrate 55; rate 7999.0737; alias pingadj ping_fast1"
alias ping_fast1 "dev1; echo Low Ping; dev0; cl_updaterate 45; cl_cmdrate 50; rate 7199.0737;alias pingadj ping_fast2"
alias ping_fast2 "dev1; echo Low Ping; dev0; cl_updaterate 40; cl_cmdrate 45; rate 6299.0737;alias pingadj ping_med"
alias ping_med "dev1; echo Low Ping; dev0; cl_updaterate 35; cl_cmdrate 40; rate 5399.0737;alias pingadj ping_med1"
alias ping_med1 "dev1; echo Low Ping; dev0; cl_updaterate 30; cl_cmdrate 35; rate 4499.0737;alias pingadj ping_med2"
alias ping_med2 "dev1; echo Low Ping; dev0; cl_updaterate 25; cl_cmdrate 30; rate 3699.0737;alias pingadj ping_slow"
alias ping_slow "dev1; echo Low Ping; dev0; cl_updaterate 20; cl_cmdrate 25; rate 2799.0737;alias pingadj ping_fast"

alias +awps "+attack;wait;wait;go_slot3;go_slot1"
alias -awps "-attack"
// Demo alias
// ------------------------------------------------------------------
alias demo "demo1"
alias demo1 "alias demo demo2; record demo1; developer 1; echo --- Recording demo #1 ---; developer 0"
alias demo2 "alias demo demo3; stop; developer 1; echo --- Stopped demo #1 ---; developer 0"
alias demo3 "alias demo demo4; record demo2; developer 1; echo --- Recording demo #2 ---; developer 0"
alias demo4 "alias demo demo5; stop; developer 1; echo --- Stopped demo #2 ---; developer 0"
alias demo5 "alias demo demo6; record demo3; developer 1; echo --- Recording demo #3 ---; developer 0"
alias demo6 "alias demo demo7; stop; developer 1; echo --- Stopped demo #3 ---; developer 0"
alias demo7 "alias demo demo8; record demo4; developer 1; echo --- Recording demo #4 ---; developer 0"
alias demo8 "alias demo demo9; stop; developer 1; echo --- Stopped demo #4 ---; developer 0"
alias demo9 "alias demo demo10; record demo5; developer 1; echo --- Recording demo #5 ---; developer 0"
alias demo10 "alias demo demo11; stop; developer 1; echo --- Stopped demo #5 ---; developer 0"
alias demo11 "alias demo demo12; record demo6; developer 1; echo --- Recording demo #6 ---; developer 0"
alias demo12 "alias demo demo13; stop; developer 1; echo --- Stopped demo #6 ---; developer 0"
alias demo13 "alias demo demo14; record demo7; developer 1; echo --- Recording demo #7 ---; developer 0"
alias demo14 "alias demo demo15; stop; developer 1; echo --- Stopped demo #7 ---; developer 0"
alias demo15 "alias demo demo16; record demo8; developer 1; echo --- Recording demo #8 ---; developer 0"
alias demo16 "alias demo demo1; stop; developer 1; echo --- Stopped demo #8 ---; developer 0"


............................................
Sob Mar 27, 2004 10:04 pm


•  Clan FoD & V.S.
Odpowiedz z cytatem

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Rymek


Lieutenant Commander
::: 2224 :::

1.6:
Kod:

//
echo ================================
echo => LOADING: Rymek's Config <=
echo ================================
echo
echo
//
//   /=========================\
//   |====> PLAYER'S NAME <====|
//   \=========================/
//
// name "--::[%Rymek%]::--"
// name "[%-%RD%^%Rymek%-%]"
// name "RD^Mr.Brown<Rymek>"
// name "[BORG]%=Rymek="
// name "[V.S.]%=Rymek="
// name "i'm%so%n00b"
// name "~Ak!rA~"
// name "nErVa"
// name "Kenshin"
//
//   /=============================\
//   |====> KEYBOARD BINDINGS <====|
//   \=============================/
//
bind "ENTER" "+use"
bind "F12" "snapshot"
bind "=" "volup"
bind "-" "voldown"
bind "b" "buy"
bind "m" "chooseteam"
bind "`" "toggleconsole"
bind "\" "amxmodmenu; clanmodmenu"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+moveleft"
bind "RIGHTARROW" "+moveright"
bind "CTRL" "+duker"
bind "SHIFT" "walkon"
bind "F4" "+commandmenu"
bind "DEL" "+reload"
bind "KP_INS" "drop"
//
//  /==========================\
//  |====> MOUSE BINDINGS <====|
//  \==========================/
//
bind "MOUSE1" "+attack"
bind "MOUSE2" "+crouch_jump"
bind "MOUSE3" "+attack2"
bind "MOUSE4" "lastinv"
bind "MOUSE5" "pri"
bind "MWHEELDOWN" "prevweapon"
bind "MWHEELUP" "nextweapon"
bind "a" "afpa"
bind "s" "+voicerecord"
//
//   /=========================\
//   |====> SLOT BINDINGS <====|
//   \=========================/
//
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"
//
//   /========================\
//   |====> BUY BINDINGS <====|
//   \========================/
//
bind "BACKSPACE" "m249; buyammo1; buyammo1; defuser; stopsound"
bind "END" "buyammo1; buyammo1; buyammo1; buyammo1; buyammo1; stopsound"
bind "PGDN" "buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; stopsound"
bind "KP_UPARROW" "aug; sg552; buyammo1; buyammo1; buyammo1; defuser; stopsound"
bind "KP_LEFTARROW" "shield; stopsound"
bind "KP_RIGHTARROW" "mp5; buyammo1; buyammo1; buyammo1; defuser; stopsound"
bind "KP_DOWNARROW" "hegren; flash; stopsound"
bind "KP_HOME" "ak47; m4a1; buyammo1; buyammo1; buyammo1; buyammo1; buyammo1; defuser; stopsound"
bind "KP_PGUP" "awp; buyammo1; buyammo1; defuser; stopsound"
bind "KP_PGDN" "deagle; buyammo2; buyammo2; buyammo2; stopsound "
bind "KP_END" "vest; vesthelm; stopsound"
bind "KP_DEL" "sgren; stopsound"
bind "KP_5" "usp; buyammo2; buyammo2; stopsound"
bind "KP_SLASH" "scout; buyammo1; buyammo1; buyammo1; defuser; stopsound"
bind "KP_PLUS" "galil; famas; buyammo1; buyammo1; buyammo1; defuser; stopsound"
bind "KP_MINUS" "m3; buyammo1; buyammo1; buyammo1; defuser; stopsound"
bind "*" "xm1014; buyammo1; buyammo1; buyammo1; defuser; stopsound"
//
//   /========================\
//   |====> SAY BINDINGS <====|
//   \========================/
//
bind "'" "say Ehhhhhhhh"
bind "." "say <=- CzE @ll! -=>"
bind "," "say_team Sory! Sory!! Sory!!!"
bind "/" "say :-)"
bind "q" "say <=-  Na mnie juz czas - narazie wszystkim i do zobaczenia! -=>; wait; wait; wait; wait; wait; wait; wait; wait; wait; quit"
bind "w" "quit"
bind "u" "messagemode2"
bind "y" "messagemode"
bind "INS" "say <=- CzesC! -=>"
bind "PGUP" "say (: -=L=O=L=- :)"
bind "HOME" "say -=TruE=-=TruE=-=TruE=-"
//
//   /=========================\
//   |====> STATUS REPORT <====|
//   \=========================/
//
bind "TAB" "+showscores"
bind "F9" "say thetime"
bind "F10" "say timeleft"
bind "F11" "say nextmap"
//
//   /================================\
//   |====> NAME CHANGE BINDINGS <====|
//   \================================/
//
bind "g" "name i`m%so%n00b"
bind "h" "name ~Ak!rA~"
bind "j" "name [BORG]%=Rymek="
bind "k" "name RD^Mr.Brown<Rymek>"
bind "l" "name [%-%RD%^%RyM%-%]"
bind "f" "name Kenshin"
//
//   /===============================\
//   |====> CHEATER LOG BININGS <====|
//   \===============================/
//
bind "F2" "clin"
bind "F3" "clsay"
//
//   /==================\
//   |====> CROUCH <====|
//   \==================/
//
alias +duker "+duck"
alias -duker "-duck"
//
//   /=============================\
//   |====> WALK SPEED SCRIPT <====|
//   \=============================/
//
alias +duke1 "+duker; -speed"
alias -duke1 "-duker; +speed"
alias +atakuj "+attack; -speed"
alias -atakuj "-attack; walkof"
alias walkon "+speed; wait; bind shift walkof; bind CTRL +duke1; bind MOUSE1 +atakuj; wait; developer 1; echo [===> WALK ON! <===]; developer 0"
alias walkof "-speed; wait; bind shift walkon; bind CTRL +duker; bind MOUSE1 +attack; wait; developer 1; echo [===> WALK OFF <===]; developer 0"
//
//   /==============================\
//   |====> CROUCH JUMP SCRIPT <====|
//   \==============================/
//
alias +crouch_jump "+jump; wait; +duck"
alias -crouch_jump "-jump; -duck"
//
//   /==================================================================================\
//   |====> SNIPER SCRIPT (WWCL COMPATIBILE :) + WALK SCRIPT + QUICK WEAPON CHANGE <====|
//   \==================================================================================/
//
alias slotek0 "+attack; wait; -attack; bind MOUSE2 slotek1; walkof2"
alias slotek1 "slot2; wait; +attack; wait; -attack; bind MOUSE1 +attack; bind MOUSE2 slotek2; bind MOUSE5 pri1"
alias slotek2 "slot1; wait; +attack; wait; -attack; bind MOUSE1 slotek0; bind MOUSE2 +attack2; bind MOUSE5 sec1"
alias afpa "developer 1; echo [===> AWP & SCOUT MODE ON! <===]; developer 0; bind MOUSE1 slotek0; bind MOUSE2 +attack2; bind MOUSE4 +crouch_jump; bind MOUSE5 sec1; bind SHIFT walkon1; bind a noaf"
alias noaf "developer 1; echo [===> AWP & SCOUT MODE OFF <===]; developer 0; bind MOUSE1 +attack; bind MOUSE2 +crouch_jump; bind MOUSE5 pri; bind MOUSE4 lastinv; bind SHIFT walkon; bind a afpa"
alias pri1 "slot1; +attack; wait; -attack; bind MOUSE1 slotek0; bind MOUSE2 +attack2; bind MOUSE5 sec1"
alias sec1 "slot2; +attack; wait; -attack; bind MOUSE1 +attack; bind MOUSE2 slotek2; bind MOUSE5 pri1"
alias walkon1 "+speed; bind CTRL +duke1; bind SHIFT walkof1; developer 1; echo [===> WALK ON! <===]; developer 0"
alias walkof1 "-speed; bind CTRL +duker; bind SHIFT walkon1; developer 1; echo [===> WALK OFF <===]; developer 0"
alias walkof2 "-speed; bind CTRL +duker; bind SHIFT walkon1"
//
//   /============================\
//   |====> FAST SLOT CHANGE <====|
//   \============================/
//
alias "nextweapon" "invnext; +attack; wait; -attack"
alias "prevweapon" "invprev; +attack; wait; -attack"
//
//   /==============================\
//   |===> QUICK WEAPON CHANGE <====|
//   \==============================/
//
alias pri "slot1; +attack; wait; -attack; bind MOUSE5 sec"
alias sec "slot2; +attack; wait; -attack; bind MOUSE5 pri"
//
//   /======================\
//   |====> STOP SOUND <====|
//   \======================/
//
bind "SPACE" "stopsound"
//
//   /=========================\
//   |====> VOLUME SCRIPT <====|
//   \=========================/
//
alias vol0 "volume 0.0; developer 1; echo [>0%___________]; developer 0; alias volup vol1; alias voldown vol0"
alias vol1 "volume 0.1; developer 1; echo [=>10%_________]; developer 0; alias volup vol2; alias voldown vol0"
alias vol2 "volume 0.2; developer 1; echo [==>20%________]; developer 0; alias volup vol3; alias voldown vol1"
alias vol3 "volume 0.3; developer 1; echo [===>30%_______]; developer 0; alias volup vol4; alias voldown vol2"
alias vol4 "volume 0.4; developer 1; echo [====>40%______]; developer 0; alias volup vol5; alias voldown vol3"
alias vol5 "volume 0.5; developer 1; echo [=====>50%_____]; developer 0; alias volup vol6; alias voldown vol4"
alias vol6 "volume 0.6; developer 1; echo [======>60%____]; developer 0; alias volup vol7; alias voldown vol5"
alias vol7 "volume 0.7; developer 1; echo [=======>70%___]; developer 0; alias volup vol8; alias voldown vol6"
alias vol8 "volume 0.8; developer 1; echo [========>80%__]; developer 0; alias volup vol9; alias voldown vol7"
alias vol9 "volume 0.9; developer 1; echo [=========>90%_]; developer 0; alias volup vol10; alias voldown vol8"
alias vol10 "volume 1.0; developer 1; echo [=========>100%]; developer 0; alias volup volmax; alias voldown vol9"
alias volmax "developer 1; echo [===> JUZ JEST MAXYMALNIE GLOSNO! <===]; developer 0"
alias volup "vol6"
alias voldown "vol1"
//
//   /==================================\
//   |====> HLAMP CONTROL BINDINGS <====|
//   \==================================/
//
bind "F7" "HLamp PreviousTrack"
bind "F8" "HLamp NextTrack"
bind "F5" "HLamp Play"
bind "F6" "HLamp Pause"
//   /===========================\
//   |====> SETINFO SECTION <====|
//   \===========================/
//
setinfo "_ah" "0"
setinfo "_cm_pw" "******************"
setinfo "_psw" "**********************"
setinfo "_pw" "dragonz1"
setinfo "_vgui_menus" "0"
setinfo dm "1"
setinfo lefthand "1"
setinfo s "67108863"
setinfo s2 "67108863"
setinfo s3 "67108863"
//
//   /======================\
//   |====> CL SECTION <====|
//   \======================/
//
cl_allowdownload "1"
cl_allowupload "1"
cl_autowepswitch "1"
cl_bob "0"
cl_bobcycle "0"
cl_bobup "0"
cl_cmdbackup "20"
cl_cmdrate "30"
cl_corpsestay "360"
cl_dlmax "128"
cl_download_ingame "1"
cl_download_max "0"
cl_dynamiccrosshair "1"
cl_himodels "1"
cl_idealpitchscale "0.8"
cl_latency "-50"
cl_lc "1"
cl_lefthand "0"
cl_lw "1"
cl_minmodels "0"
cl_nodelta "0"
cl_pitchdown "89"
cl_pitchup "89"
cl_predict_players "1"
cl_rate "23000"
cl_resend "5"
cl_righthand "1"
cl_rollspeed "0"
cl_solid_players "1"
cl_timeout "120"
cl_updaterate "65"
cl_vsmoothing "0.05"
cl_waterdist "6"
cl_weather "0"
//
//   /=========================\
//   |====> WALKING SPEED <====|
//   \=========================/
//
cl_backspeed "999"
cl_forwardspeed "999"
cl_sidespeed "999"
cl_upspeed "999"
//
//   /=========================\
//   |====> MOUSE SECTION <====|
//   \=========================/
//
+mlook
lookspring "0"
lookstrafe "0"
m_filter "0"
m_forward "1"
m_pitch "-0.022"
m_side "0.8"
m_yaw "0.022"
sensitivity "2.4"
//
//   /=========================\
//   |====> SOUND SECTION <====|
//   \=========================/
//
_snd_mixahead "0.1"
bgmvolume "1"
hisound "1"
MP3Volume "0.5"
s_a3d "1"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2"
s_distance "60"
s_doppler "0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "8"
s_numpolys "200"
s_polysize "10000000"
s_polykeep "1000000000"
s_refdelay "4"
s_refgain "0.4"
s_reverb "1"
s_rolloff "1"
s_verbwet "0.25"
suitvolume "0.25"
sv_voiceenable "1"
volume "0.45"
voice_forcemicrecord "1"
voice_enable "1"
voice_scale "1"
voice_modenable "1"
//
//   /================================\
//   |====> HUD & SCREEN SECTION <====|
//   \================================/
//
crosshair "1"
con_color "255 155 50"
console "1"
default_fov "100"
hud_classautokill "1"
hud_centerid "1"
hud_fastswitch "0"
hud_draw "1"
hud_capturemouse "1"
hud_takesshots "0"
scr_conspeed "9999"
scr_transparentui "1"
viewsize "120"
//
//   /=============================\
//   |====> NET GRAPH SECTION <====|
//   \=============================/
//
net_graphpos "1"
net_scale "5"
net_graph "3"
//
//   /============================\
//   |====> GRAPHIC SETTINGS <====|
//   \============================/
//
brightness "1"
d_spriteskip "0"
fastsprites "0"
gamma "2.8"
max_shells "999"
max_smokepuffs "999"
mp_decals "500"
r_drawviewmodel "1"
r_dynamic "1"
r_lightmap "1"
r_mirroralpha "1"
r_shadows "1"
//
//   /======================\
//   |====> GL SECTION <====|
//   \======================/
//
gl_cull "0"
gl_dither "0"
gl_clear "1"
gl_keeptjunctions "1"
gl_monolights "0"
gl_overbright "1"
gl_picmip "0"
gl_playermip "0"
gl_polyoffset "0.1"
gl_round_down "0"
gl_smoothmodels "1"
gl_spriteblend "1"
gl_texsort "1"
gl_texturemode GL_LINEAR_MIPMAP_LINEAR
gl_wateramp "1"
//
//   /==========================\
//   |====> OTHER SETTINGS <====|
//   \==========================/
//
ati_npatch "0"
ati_subdiv "0"
bottomcolor "6"
fps_max "101"
fps_modem "0"
hpk_maxsize "2"
joystick "0"
model "gordon"
precache "1"
rate "20000"
r_bmodelhighfrac "5"
r_mmx "1"
sv_aim "0"
topcolor "30"
tripplebuffer "1"
triplebuffer "1"
violence_ablood "1"
violence_agibs "1"
violence_hgibs "1"
violence_hblood "1"
//
//
echo
echo
echo =======================================
echo ==> IT'S TIME TO KICK SOME BUTT! <==
echo =======================================



............................................
Nie Mar 28, 2004 12:32 pm


•  Clan ReserVoir Dogs
Odpowiedz z cytatem

Zobacz profil autoraWyślij prywatną wiadomość


Rymek


Lieutenant Commander
::: 2224 :::

1.5:
Kod:

unbindall
//
echo ================================
echo => LOADING: Rymek's Config <=
echo ================================
echo
echo
//
//   /=========================\
//   |====> PLAYER'S NAME <====|
//   \=========================/
//
//  name "--::[%Rymek%]::--"
    name "[BORG]%=Rymek="
//  name "[V.S.]%=Rymek="
//  name "~Ak!rA~"
//  name "nErVa"
//
//   /=============================\
//   |====> KEYBOARD BINDINGS <====|
//   \=============================/
//
bind "ENTER" "+use"
bind "F12" "snapshot"
bind "=" "volup"
bind "-" "voldown"
bind "b" "buy"
bind "m" "chooseteam"
bind "`" "toggleconsole"
bind "\" "amxmodmenu"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+moveleft"
bind "RIGHTARROW" "+moveright"
bind "CTRL" "+duker"
bind "SHIFT" "walkon"
bind "F4" "+commandmenu"
bind "DEL" "+reload"
bind "KP_INS" "drop"
//
//  /==========================\
//  |====> MOUSE BINDINGS <====|
//  \==========================/
//
bind "MOUSE1" "+attack"
bind "MOUSE2" "+crouch_jump"
bind "MOUSE3" "+attack2"
bind "MOUSE4" "+showscores"
bind "MOUSE5" "pri"
bind "MWHEELDOWN" "prevweapon"
bind "MWHEELUP" "nextweapon"
bind "a" "afpa"
//
//   /=========================\
//   |====> SLOT BINDINGS <====|
//   \=========================/
//
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"
//
//   /========================\
//   |====> BUY BINDINGS <====|
//   \========================/
//
bind "BACKSPACE" +ckm
bind "END" "buyammo1;buyammo1;buyammo1;buyammo1;buyammo1"
bind "PGDN" "buyammo2;buyammo2;buyammo2;buyammo2;buyammo2"
bind "KP_UPARROW" +sigaug
bind "KP_LEFTARROW" +ump
bind "KP_RIGHTARROW" +mp5
bind "KP_DOWNARROW" +granaty
bind "KP_HOME" +m4ak
bind "KP_PGUP" +awp
bind "KP_PGDN" +deagle
bind "KP_END" +kevlar
bind "KP_5" +usp
bind "KP_SLASH" +scout
bind "KP_MINUS" +shotgun
bind "*" +xm3
//
//   /==========================\
//   |====> RADIO BINDINGS <====|
//   \==========================/
//
bind "KP_DEL" +negative
bind "KP_ENTER" +affirmative
bind "KP_PLUS" +enemy
//
//   /========================\
//   |====> SAY BINDINGS <====|
//   \========================/
//
bind "'" "say Ehhhhhhhh"
bind "." "say <=- CzE @ll! -=>"
bind "," "say_team Sory! Sory!! Sory!!!"
bind "/" "say :-)"
bind "q" "say <=-  Na mnie juz czas - narazie wszystkim i do zobaczenia! -=>; wait; wait; wait; wait; wait; wait; wait; wait; wait; quit"
bind "w" "quit"
bind "u" "messagemode2"
bind "y" "messagemode"
bind "INS" "say <=- CzesC! -=>"
bind "PGUP" "say (: -=L=O=L=- :)"
bind "HOME" "say -=TruE=-=TruE=-=TruE=-"
//
//   /=========================\
//   |====> STATUS REPORT <====|
//   \=========================/
//
bind "TAB" "+showscores"
bind "F9" "say thetime"
bind "F10" "say timeleft"
bind "F11" "say nextmap"
//
//   /================================\
//   |====> NAME CHANGE BINDINGS <====|
//   \================================/
//
bind "h" "name ~Ak!rA~"
bind "j" "name [BORG]%=Rymek="
bind "l" "name [V.S.]%=Rymek="
//
//   /===============================\
//   |====> CHEATER LOG BININGS <====|
//   \===============================/
//
bind "F2" "clin"
bind "F3" "clsay"
//
//   /==================\
//   |====> CROUCH <====|
//   \==================/
//
alias +duker "+duck"
alias -duker "-duck"
//
//   /=============================\
//   |====> WALK SPEED SCRIPT <====|
//   \=============================/
//
alias +duke1 "+duker; -speed"
alias -duke1 "-duker; +speed"
alias +atakuj "+attack; -speed"
alias -atakuj "-attack; walkof"
alias walkon "+speed; wait; bind shift walkof; bind CTRL +duke1; bind MOUSE1 +atakuj; wait; developer 1; echo [===> WALK ON! <===]; developer 0"
alias walkof "-speed; wait; bind shift walkon; bind CTRL +duker; bind MOUSE1 +attack; wait; developer 1; echo [===> WALK OFF <===]; developer 0"
//
//   /==============================\
//   |====> CROUCH JUMP SCRIPT <====|
//   \==============================/
//
alias +crouch_jump "+jump; wait; +duck"
alias -crouch_jump "-jump; -duck"
//
//   /===============================================================================\
//   |====> SNIPER SCRIPT (WWCL COMPATIBILE :) + WALK SCRIPT + QUICK WEAPON CHANGE <====|
//   \===============================================================================/
//
alias slotek0 "+attack; wait; -attack; bind MOUSE2 slotek1; walkof2"
alias slotek1 "slot2; wait; +attack; wait; -attack; bind MOUSE1 +attack; bind MOUSE2 slotek2; bind MOUSE5 pri1"
alias slotek2 "slot1; wait; +attack; wait; -attack; bind MOUSE1 slotek0; bind MOUSE2 +attack2; bind MOUSE5 sec1"
alias afpa "developer 1; echo [===> AWP & SCOUT MODE ON! <===]; developer 0; bind MOUSE1 slotek0; bind MOUSE2 +attack2; bind MOUSE4 +crouch_jump; bind MOUSE5 sec1; bind SHIFT walkon1; bind a noaf"
alias noaf "developer 1; echo [===> AWP & SCOUT MODE OFF <===]; developer 0; bind MOUSE1 +attack; bind MOUSE2 +crouch_jump; bind MOUSE5 pri; bind MOUSE4 +showscores; bind SHIFT walkon; bind a afpa"
alias pri1 "slot1; +attack; wait; -attack; bind MOUSE1 slotek0; bind MOUSE2 +attack2; bind MOUSE5 sec1"
alias sec1 "slot2; +attack; wait; -attack; bind MOUSE1 +attack; bind MOUSE2 slotek2; bind MOUSE5 pri1"
alias walkon1 "+speed; bind CTRL +duke1; bind SHIFT walkof1; developer 1; echo [===> WALK ON! <===]; developer 0"
alias walkof1 "-speed; bind CTRL +duker; bind SHIFT walkon1; developer 1; echo [===> WALK OFF <===]; developer 0"
alias walkof2 "-speed; bind CTRL +duker; bind SHIFT walkon1"
//
//   /============================\
//   |====> FAST SLOT CHANGE <====|
//   \============================/
//
alias "nextweapon" "invnext; +attack; wait; -attack"
alias "prevweapon" "invprev; +attack; wait; -attack"
//
//   /==============================\
//   |===> QUICK WEAPON CHANGE <====|
//   \==============================/
//
alias pri "slot1; +attack; wait; -attack; slot2; +attack; wait; -attack; bind MOUSE5 sec"
alias sec "slot2; +attack; wait; -attack; slot1; +attack; wait; -attack; bind MOUSE5 pri"
//
//   /======================\
//   |====> STOP SOUND <====|
//   \======================/
//
bind "SPACE" "stopsound"
//
//   /=========================\
//   |====> VOLUME SCRIPT <====|
//   \=========================/
//
alias vol0 "volume 0.0; developer 1; echo [>0%___________]; developer 0; alias volup vol1; alias voldown vol0"
alias vol1 "volume 0.1; developer 1; echo [=>10%_________]; developer 0; alias volup vol2; alias voldown vol0"
alias vol2 "volume 0.2; developer 1; echo [==>20%________]; developer 0; alias volup vol3; alias voldown vol1"
alias vol3 "volume 0.3; developer 1; echo [===>30%_______]; developer 0; alias volup vol4; alias voldown vol2"
alias vol4 "volume 0.4; developer 1; echo [====>40%______]; developer 0; alias volup vol5; alias voldown vol3"
alias vol5 "volume 0.5; developer 1; echo [=====>50%_____]; developer 0; alias volup vol6; alias voldown vol4"
alias vol6 "volume 0.6; developer 1; echo [======>60%____]; developer 0; alias volup vol7; alias voldown vol5"
alias vol7 "volume 0.7; developer 1; echo [=======>70%___]; developer 0; alias volup vol8; alias voldown vol6"
alias vol8 "volume 0.8; developer 1; echo [========>80%__]; developer 0; alias volup vol9; alias voldown vol7"
alias vol9 "volume 0.9; developer 1; echo [=========>90%_]; developer 0; alias volup vol10; alias voldown vol8"
alias vol10 "volume 1.0; developer 1; echo [=========>100%]; developer 0; alias volup volmax; alias voldown vol9"
alias volmax "developer 1; echo [===> JUZ JEST MAXYMALNIE GLOSNO! <===]; developer 0"
alias volup "vol6"
alias voldown "vol1"
//
//   /==================================\
//   |====> HLAMP CONTROL BINDINGS <====|
//   \==================================/
//
bind "F7" "HLamp PreviousTrack"
bind "F8" "HLamp NextTrack"
bind "F5" "HLamp Play"
bind "F6" "HLamp Pause"
//
//   /===================\
//   |====> SLOT10s <====|
//   \===================/
//
alias slot10s "slot10; wait; wait; slot10; wait; wait; slot10"
//
//   /=======================\
//   |====> BUY ALIASES <====|
//   \=======================/
//
alias +kevlar "buyequip; menuselect 2; buyequip; menuselect 1;"
alias -kevlar "slot10s; slot10s; slot10s; slot10s; slot10s"
alias +granaty "buyequip; menuselect 4; buyequip; menuselect 3"
alias -granaty "slot10s; slot10s; slot10s; slot10s; slot10s"
alias +ump "buy; menuselect 3; menuselect 5; buyammo1; buyammo1; buyammo1; buyammo1; buyammo1; buyequip; menuselect 2; buyequip; menuselect 1; buyequip; menuselect 6;"
alias -ump "slot10s; slot10s; slot10s; slot10s; slot10s"
alias +usp "buy; menuselect 1; menuselect 1; buyammo2; buyammo2; buyequip; menuselect 2; buyequip; menuselect 1"
alias -usp "slot10s; slot10s; slot10s; slot10s; slot10s"
alias +deagle "buy; menuselect 1; menuselect 3; buyammo2; buyammo2; buyammo2"
alias -deagle "slot10s; slot10s; slot10s; slot10s; slot10s"
alias +mp5 "buy; menuselect 3; menuselect 1; buyammo1; buyammo1; buyammo1; buyammo1; buyammo1; buyequip; menuselect 2; buyequip; menuselect 1; buyequip; menuselect 6;"
alias -mp5 "slot10s; slot10s; slot10s; slot10s; slot10s"
alias +m4ak "buy; menuselect 4; menuselect 1; menuselect 3; buyammo1; buyammo1; buyammo1; buyammo1; buyammo1; buyequip; menuselect 2; buyequip; menuselect 1; buyequip; menuselect 6;"
alias -m4ak "slot10s; slot10s; slot10s; slot10s; slot10s"
alias +sigaug "buy; menuselect 4; menuselect 2; menuselect 4; buyammo1; buyammo1; buyammo1; buyammo1; buyammo1; buyequip; menuselect 2; buyequip; menuselect 1; buyequip; menuselect 6;"
alias -sigaug "slot10s; slot10s; slot10s; slot10s; slot10s"
alias +awp "buy; menuselect 4; menuselect 6; buyammo1; buyammo1; buyammo1; buyammo1; buyammo1; buyequip; menuselect 2; buyequip; menuselect 1; buyequip; menuselect 6"
alias -awp "slot10s; slot10s; slot10s; slot10s; slot10s"
alias +shotgun "buy; menuselect 2; menuselect 1; buyammo1; buyammo1; buyammo1; buyammo1; buyammo1; buyequip; menuselect 2; buyequip; menuselect 1; buyequip; menuselect 6;"
alias -shotgun "slot10s; slot10s; slot10s; slot10s; slot10s"
alias +xm3 "buy; menuselect 2; menuselect 2; buyammo1; buyammo1; buyammo1; buyammo1; buyammo1; buyequip; menuselect 2; buyequip; menuselect 1; buyequip; menuselect 6;"
alias -xm3 "slot10s; slot10s; slot10s; slot10s; slot10s"
alias +ckm "buy; menuselect 5; menuselect 1; buyammo1; buyammo1; buyammo1; buyammo1; buyammo1; buyequip; menuselect 2; buyequip; menuselect 1; buyequip; menuselect 6;"
alias -ckm "slot10s; slot10s; slot10s; slot10s; slot10s"
alias +scout "buy; menuselect 4; menuselect 5; buyammo1; buyammo1; buyequip; menuselect 2; buyequip; menuselect 1"
alias -scout "slot10s; slot10s; slot10s; slot10s; slot10s"
//
//   /==========================\
//   |====> RADIO ALIASSES <====|
//   \==========================/
//
alias +affirmative "radio3; menuselect 1;"
alias -affirmative "slot10s; slot10s; slot10s; slot10s; slot10s"
alias +negative "radio3; menuselect 8;"
alias -negative "slot10s; slot10s; slot10s; slot10s; slot10s"
alias +enemy "radio3; menuselect 2;"
alias -enemy "slot10s; slot10s; slot10s; slot10s; slot10s"
//
//   /===========================\
//   |====> SETINFO SECTION <====|
//   \===========================/
//
setinfo _ah "0"
setinfo _pw "********"
setinfo _vgui_menus "0"
setinfo dm "1"
setinfo lefthand "1"
setinfo s "67108863"
setinfo s2 "67108863"
setinfo s3 "67108863"
//
//   /======================\
//   |====> CL SECTION <====|
//   \======================/
//
cl_allowdownload "1"
cl_allowupload "1"
cl_autowepswitch "0"
cl_bob "0"
cl_bobcycle "0"
cl_bobup "0"
cl_cmdbackup "2"
cl_cmdrate "30"
cl_corpsestay "360"
cl_dlmax "128"
cl_download_ingame "1"
cl_download_max "0"
cl_dynamiccrosshair "1"
cl_himodels "1"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_lefthand "1"
cl_lw "1"
cl_minmodels "0"
cl_nodelta "0"
cl_pitchdown "89"
cl_pitchup "89"
cl_predict_players "1"
cl_rate "23000"
cl_resend "5"
cl_righthand "0"
cl_rollspeed "0"
cl_solid_players "1"
cl_timeout "120"
cl_updaterate "40"
cl_vsmoothing "0.05"
cl_waterdist "6"
//
//   /=========================\
//   |====> WALKING SPEED <====|
//   \=========================/
//
cl_backspeed "999"
cl_forwardspeed "999"
cl_sidespeed "999"
cl_upspeed "999"
//
//   /=========================\
//   |====> MOUSE SECTION <====|
//   \=========================/
//
+mlook
lookspring "0"
lookstrafe "0"
m_filter "0"
m_forward "1"
m_pitch "-0.022"
m_side "0.8"
m_yaw "0.022"
sensitivity "1.4"
//
//   /=========================\
//   |====> SOUND SECTION <====|
//   \=========================/
//
_snd_mixahead "0.1"
bgmvolume "1"
hisound "1"
MP3Volume "0.5"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2"
s_distance "60"
s_doppler "0"
s_eax "1"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "8"
s_numpolys "200"
s_polysize "10000000"
s_polykeep "1000000000"
s_refdelay "4"
s_refgain "0.4"
s_reverb "1"
s_rolloff "1"
s_verbwet "0.25"
suitvolume "0.25"
sv_voiceenable "1"
volume "0.45"
voice_forcemicrecord "1"
voice_enable "1"
voice_scale "1"
voice_modenable "1"
//
//   /================================\
//   |====> HUD & SCREEN SECTION <====|
//   \================================/
//
crosshair "1"
con_color "255 155 50"
console "1"
default_fov "100"
hud_classautokill "1"
hud_centerid "1"
hud_fastswitch "0"
hud_draw "1"
hud_capturemouse "1"
hud_takesshots "0"
scr_conspeed "9999"
scr_transparentui "1"
viewsize "120"
//
//   /=============================\
//   |====> NET GRAPH SECTION <====|
//   \=============================/
//
net_graphpos "1"
net_scale "5"
net_graph "3"
//
//   /============================\
//   |====> GRAPHIC SETTINGS <====|
//   \============================/
//
brightness "1"
d_spriteskip "0"
fastsprites "0"
gamma "2.8"
max_shells "999"
max_smokepuffs "999"
mp_decals "500"
r_drawviewmodel "1"
r_dynamic "1"
r_lightmap "1"
r_mirroralpha "1"
r_shadows "1"
//
//   /======================\
//   |====> GL SECTION <====|
//   \======================/
//
gl_cull "0"
gl_dither "0"
gl_clear "1"
gl_keeptjunctions "1"
gl_monolights "0"
gl_overbright "1"
gl_picmip "0"
gl_playermip "0"
gl_polyoffset "0.1"
gl_round_down "0"
gl_smoothmodels "1"
gl_spriteblend "1"
gl_texsort "1"
gl_texturemode GL_LINEAR_MIPMAP_LINEAR
gl_wateramp "1"
//
//   /==========================\
//   |====> OTHER SETTINGS <====|
//   \==========================/
//
bottomcolor "6"
fps_max "100"
fps_modem "0"
hpk_maxsize "2"
joystick "0"
model "gordon"
precache "1"
rate "9999"
r_bmodelhighfrac "5"
r_mmx "1"
sv_aim "0"
topcolor "30"
tripplebuffer "1"
triplebuffer "1"
violence_ablood "1"
violence_agibs "1"
violence_hgibs "1"
violence_hblood "1"
//
//
echo
echo
echo =======================================
echo ==> IT'S TIME TO KICK SOME BUTT! <==
echo =======================================



nie wiele sie zmienilo
w 2 postach bo cos mi sie walilo jak dawalem w 1


............................................
Nie Mar 28, 2004 12:34 pm


•  Clan ReserVoir Dogs
Odpowiedz z cytatem

Zobacz profil autoraWyślij prywatną wiadomość


teqila
stfu#2


Captain
::: 3085 :::
STEAM_0:0:1227639
wiek: 37
nie jest to jakis rewelacyjny cfg ale wystarcza


unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "." "buyammo2; buyammo2; buyammo2; buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "name |XIII-SQUAD| TEqilA"
bind "7" "TEqilA"
bind ";" "+mlook"
bind "=" "sizeup"
bind "?" "awm ; awp ; magnum"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use ; coverme ; needbackup"
bind "f" "impulse 100"
bind "g" "drop ; coverme"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1.000000"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_career_difficulty "0"
cl_cmdbackup "2"
cl_cmdrate "30"
cl_corpsestay "600"
cl_dlmax "128"
cl_download_ingame "0"
cl_dynamiccrosshair "1"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "305"
cl_updaterate "70"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 180 30"
console "1"
crosshair "1"
fastsprites "1"
fps_max "50"
fps_modem "0.0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "-0.001"
gl_cull "1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_fastswitch "0"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.800000"
mp_decals "20"
name "|XIII-SQUAD|*TEqilA*"
net_graph "3"
net_graphpos "2"
net_scale "5"
r_bmodelhighfrac "5.0"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "3.730000"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.250000"
sv_aim "1"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "0"
voice_forcemicrecord "1"
voice_modenable "0"
voice_scale "0.750000"
volume "0.800000"
+mlook
+jlook


............................................
Pon Mar 29, 2004 3:06 pm


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x3r0n


Master Petty Officer
::: 232 :::

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+reload"
bind "ESCAPE" "cancelselect"
bind "'" "+moveup"
bind "+" "sizeup"
bind "-" "messagemode ; say NaRa WaM MaNiAcY"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "messagemode ; say to czesc (PA)"
bind "=" "sizeup"
bind "[" "invprev"
bind "\" "drop"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "radio2"
bind "i" "messagemode ; say ^(^eLo z!om^)^"
bind "k" "messagemode ; say ()HaHaHa()No^KoMeNd"
bind "l" "messagemode ; say Bosze ale ja lamie "
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "messagemode ; say gg:3523703 e-mail:mega@toya.net.pl"
bind "p" "messagemode ; say ---===^WiTaM^WsZyStKiCh^ZiOmAlI^===---"
bind "q" "radio1"
bind "s" "messagemode"
bind "t" "impulse 201"
bind "w" "+commandmenu"
bind "x" "messagemode2"
bind "y" "messagemode ; say 217.133.229.224:27015 -- serwer aXe"
bind "z" "radio3"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+moveleft"
bind "RIGHTARROW" "+moveright"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F7" "buy; menuselect 2; menuselect 2 ; say_team Pompka"
bind "F8" "buy; menuselect 1; menuselect 1 ; say_team mam uSp ; buyammo2 ; buyammo2 ; buyammo2 ; buyammo2 ; buyammo2 ; buyammo2"
bind "F9" "buy; menuselect 8; menuselect 2 ; buy; menuselect 8; menuselect 4 ; say_team Ekipunek ; buy; menuselect 8; menuselect 3 ; buy; menuselect 8; menuselect 3 ; buy; menuselect 8; menuselect 6"
bind "F10" "buy; menuselect 4; menuselect 6 ; say_team awm"
bind "F11" "buy; menuselect 4; menuselect 1 ; buy; menuselect 4; menuselect 3 ; say_team m4a1 /a\ ak47 ; buyammo1 ; buyammo1 ; buyammo1"
bind "F12" "buy; menuselect 1; menuselect 3 ; say_team Desert.E ; buyammo2 ; buyammo2 ; buyammo2 ; buyammo2 ; buyammo2"
bind "INS" "buy"
bind "DEL" "buyammo1"
bind "PGDN" "+voicerecord"
bind "PGUP" "+lookup"
bind "HOME" "buyammo2"
bind "END" "buyequip"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+jump"
bind "MOUSE4" "+use"
bind "MOUSE5" "+attack2"
bind "PAUSE" "pause"
voice_scale "1.000000"
voice_enable "1"
voice_forcemicrecord "1.000000"
console "1"
fps_max "99"
fps_modem "0"
crosshair "1.000000"
gamma "3.000000"
brightness "1.000000"
con_color "255 155 50"
net_graph "4"
net_scale "5"
net_graphpos "2"
sv_voiceenable "1"
sv_aim "0.000000"
hpk_maxsize "0"
viewsize "120.000000"
ati_subdiv "2"
ati_npatch "1.0"
r_bmodelhighfrac "5.0"
mp_decals "300"
gl_dither "1"
gl_polyoffset "0.1"
gl_overbright "0"
gl_flipmatrix "0"
gl_monolights "0"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2"
s_automax_distance "30"
s_min_distance "5"
s_max_distance "1000"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0"
s_eax "1.000000"
volume "0.130000"
suitvolume "0.160000"
hisound "0.000000"
bgmvolume "0.000000"
MP3Volume "0.800000"
_snd_mixahead "0.1"
name "x3r0n"
team ""
model "gordon"
skin ""
topcolor "30"
bottomcolor "6"
rate "7000.000000"
cl_updaterate "101"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "305"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "101"
lookstrafe "0.000000"
lookspring "0.000000"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
sensitivity "11.300000"
joystick "0.000000"
hud_takesshots "1"
fastsprites "2"
cl_corpsestay "600"
_cl_autowepswitch "1"
hud_capturemouse "1"
hud_draw "1"
cl_righthand "1"
cl_minmodels "0"
cl_dynamiccrosshair "1"
hud_fastswitch "1"
hud_centerid "3"
voice_modenable "1"
cd_fps "0"
cd_sound "0"
hud_classautokill "1"
setinfo "_ah" "0"
setinfo "_vgui_menus" "1"


............................................
Sob Kwi 03, 2004 9:18 am


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x3r0n


Master Petty Officer
::: 232 :::

dobra muj nowy a zarazem testujący cfg


....::::: CcCc OoOo Nn N FfFfF i GgGg :::...
....:::: Cc Oo Oo N n N F i Gg :::...
....::: Cc Oo Oo N n N FfFfF i gG Gg :::...
....:::: Cc Oo Oo N nN F i Gg g :::...
....::::: CcCc OoOo N N F i GgGg :::...




//// //
// //
//// //
// //
//// /////

....::::: Counter-Strike config ::::....
....::::: Nick name x3r0n ::::....
....::::: GG:3523703 ::::....


/// BINDS

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+reload ; say_team przeładowuje , kryjcie mnie"
bind "ESCAPE" "cancelselect"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "=" "sizeup"
bind "[" "invprev"
bind "\" "drop"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "radio2"
bind "q" "radio1"
bind "s" "messagemode"
bind "t" "impulse 201"
bind "w" "+commandmenu"
bind "z" "radio3"

bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+moveleft"
bind "RIGHTARROW" "+moveright"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"

bind "INS" "buy"
bind "DEL" "buyammo1"
bind "PGDN" "+voicerecord"
bind "PGUP" "+lookup"
bind "HOME" "buyammo2"
bind "END" "buyequip"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+jump"
bind "MOUSE4" "+use"
bind "MOUSE5" "+attack2"
bind "PAUSE" "pause"

/// CLIENT

cl_adaptive "0"
cl_allowdownload "0"
cl_bob "0"
cl_bobcycle "0.1"
cl_bobup "0"
cl_gaitestimation "1"
cl_himodels "0"
cl_nolerp "0"
cl_nopred "0"
cl_observercrosshair "0"
cl_pitchdown "89"
cl_pitchup "89"
cl_pred_fraction "0.650"
cl_pred_maxtime "500"
cl_rollangle "0"
cl_rollspeed "0"
cl_showfps "1"
cl_solid_players "1"
cl_righthand "0"
cl_dynamiccrosshair "0"

/// GRAPHIC

gl_alphamin "0.25"
gl_cull "1"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "0"
gl_lightholes "1"
//gl_monolights "1"
gl_overbright "0"
gl_nobind "0"
gl_d3dflip "0"
gl_texsort "0"
gl_palette_tex "0"
gl_picmip "0"
gl_playermip "1000"
gl_polyoffset "0.1"
gl_round_down "3"
gl_spriteblend "0"
gl_wateramp "0"
gl_ztrick "1"
mp_decals "50"
r_drawviewmodel "1"
r_dynamic "0"
r_decals "50"

/// MOUSE

+mlook
m_filter "1.000000"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
sensitivity "2"
zoom_sensitivity_ratio "1.7"

/// NETWORK

ex_maxerrordistance "0"
ex_interp "0.2"
rate "25000"
cl_updarate "120'

/// SOUND

s_bloat "2.0"
s_verbwet "0.25"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_eax "0.000000"
volume "0.2200000"
suitvolume "0"
hisound "1.000000"
bgmvolume "1.000000"
_snd_mixahead "0.1"
s_a3d "0"
s_geometry "0"
s_reflect "0"
s_reverb "0"
s_usepvs "0"
s_verbwet "0"
loadas8bit "1"
snd_noextraupdate "1"
voice_modenable "1"
voice_scale "1"
voice_forcemicrecord "1"
sv_voiceenable "1

/// NEXT

MP3Volume "0.3"
ambient_level "0"
brightness "16"
con_color "255 255 55"
console "1"
crosshair "1.000000"
developer "1"
fastsprites "0"
fps_max "99"
gamma "16"
graphheight "105"
host_framerate "100"
hpk_maxsize "0"
hud_capturemouse "1"
hud_draw "1"
hud_classautokill "1"
hud_centerid "1"
hud_fastswitch "1"
hud_takesshots "0"
joystick "0.000000"
lookspring "0.000000"
lookstrafe "0.000000"
lightgamma "2.500"
max_shells "0"
max_smokepuffs "0"
net_graphpos "1"
net_graphwidth "140"
net_scale "5"
r_bmodelhighfrac "5.0"
scr_conspeed "123456789"
scr_transparentui "1"
setinfo "dm" "0"
setinfo "friends" "0"
setinfo "ghosts" "0"
setinfo "lefthand" "0"
setinfo "vgui_menus"
setinfo "vgui_me" "DEFAULTCOLOR" "1"
sv_aim "0"
tracker "0"
vid_wait "0"
viewsize "110.000000"
v_kickpitch "0"
v_kickroll "0"
v_kicktime "0"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
adjust_crosshair
adjust_crosshair
adjust_crosshair

/// binds/\scripts

bind "F12" "name eL^x3r0n"

bind "F11" "say WItam wszystkich ziomali"
bind "F10" "say siemasz"
bind "F9" "buy; menuselect 8; menuselect 1 ; buy; menuselect 8; menuselect 2 ; say_team kevlar + helmet"
bind "F8" "buy; menuselect 8; menuselect 6 ; buy; menuselect 8; menuselect 4 ; buy; menuselect 8; menuselect 3 ; buy; menuselect 8; menuselect 3 ; buy; menuselect 8; menuselect 5 ; say_team h3 + 2xFlash + SmoGRE"
bind "F7" "buy; menuselect 1; menuselect 1 ; buy; menuselect 7 ; say_team usp"
bind "F6" "buy; menuselect 1; menuselect 3 ; buy; menuselect 7 ; say_team Desert E."
bind "F5" "buy; menuselect 4; menuselect 1 ; buy; menuselect 4; menuselect 3 ; buy; menuselect 6 ; say_team ak-47 l Colt M4A1"
bind "F4" "buy; menuselect 4; menuselect 6 ; buy; menuselect 6 ; say_team awp <--magnum"
bind "F3" "buy; menuselect 5; menuselect 1 ; say_team maszynowka "


............................................
Sro Kwi 07, 2004 8:35 pm


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KuSy


Fleet Recruit
::: 6 :::

Yo!! A to mój config:

unbindall

//standardowe

bind "TAB" "+showscores; timeleft"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "clanmodmenu"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "plb_menu"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "i" "showbriefing"
bind "p" "say ....:::: Si3mAnQ0 !!! ::::...."
bind "l" "say ..::LOL::.."
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "+voicerecord"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "impulse 101"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"

//moje bindy

bind "F3" "buy;menuselect 4; menuselect 1;wait; wait; slot10; buy;menuselect 8; menuselect 2;wait; wait; slot10; buy;menuselect 8; buy;menuselect 6;wait ;wait; slot10; buy;menuselect 7;wait; wait; slot10; "
bind "F4" "buy;menuselect 4; menuselect 2;wait; wait; slot10; buy;menuselect 8; menuselect 2;wait; wait; slot10; buy;menuselect 8; buy;menuselect 6;wait ;wait; slot10; buy;menuselect 7;wait; wait; slot10; "
bind "F5" "buy;menuselect 4; menuselect 3;wait; wait; slot10; buy;menuselect 8; menuselect 2;wait; wait; slot10; buy;menuselect 8; buy;menuselect 6;wait ;wait; slot10; buy;menuselect 7;wait; wait; slot10; buy;menuselect 8;menuselect 6;wait; wait; slot10; "
bind "F6" "buy;menuselect 4; menuselect 4;wait; wait; slot10; buy;menuselect 8; menuselect 2;wait; wait; slot10; buy;menuselect 8; buy;menuselect 6;wait ;wait; slot10; buy;menuselect 7;wait; wait; slot10; buy;menuselect 8;menuselect 6;wait; wait; slot10; "
bind "F7" "buy;menuselect 3; menuselect 1;wait; wait; slot10; buy;menuselect 8; menuselect 2;wait; wait; slot10; buy;menuselect 8; buy;menuselect 6;wait ;wait; slot10; buy;menuselect 7;wait; wait; slot10; buy;menuselect 8;menuselect 6;wait; wait; slot10; "
bind "F8" "buy;menuselect 4; menuselect 6;wait; wait; slot10; buy;menuselect 8; menuselect 2;wait; wait; slot10; buy;menuselect 6; menuselect 7;wait; wait; slot10; "
bind "F9" "buy;menuselect 6; menuselect 7;wait; wait; slot10; "
bind "F10" "buy;menuselect 8; menuselect 3;wait; wait; slot10; buy;menuselect 8; menuselect 3;wait; wait; slot10; buy;menuselect 8; menuselect 4;wait ;wait; slot10; "
bind "DEL" "buy;menuselect 1; menuselect 3;wait; wait; slot10; buy;menuselect 8; menuselect 3;wait; wait; slot10; buy;menuselect 8; menuselect 4;wait; wait; slot10; buy;menuselect 7;wait; wait; slot10; "
bind "END" "buy;menuselect 1; menuselect 1;wait; wait; slot10; buy;menuselect 8; menuselect 3;wait; wait; slot10; buy;menuselect 8; menuselect 4;wait; wait; slot10; buy;menuselect 7;wait; wait; slot10; "
bind "INS" "shopmenu" //Sklep Z War3
bind "HOME" "ultimate" //Czary 6 poziomu z War3
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "k" "sv_restartround 1"

//rozne

voice_scale "2.000000"
voice_enable "1"
voice_forcemicrecord "1.000000"
console "1"
fps_max "100"
fps_modem "0"
crosshair "1.000000"
gamma "9999.000000"
brightness "9999.000000"
con_color "255 255 255"
net_graph "3"
net_scale "5"
net_graphpos "2"
sv_voiceenable "1"
sv_aim "0"
hpk_maxsize "0"
viewsize "110.000000"
ati_subdiv "2.0"
ati_npatch "1.0"
r_bmodelhighfrac "3.0"
mp_decals "300"
gl_dither "1"
gl_polyoffset "0.1"
gl_overbright "0"
gl_flipmatrix "0"
gl_monolights "0"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2"
s_automax_distance "30"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "1.000000"
volume "0.500000"
suitvolume "0.250000"
hisound "1.000000"
bgmvolume "1.000000"
MP3Volume "0.800000"
_snd_mixahead "0.1"

//imie

name "KuSy"
team "|U.F.O|"

//rozne2

model "gordon"
skin ""
topcolor "0"
bottomcolor "0"
rate "25000.000000"
cl_updaterate "80"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "305"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "80"
lookstrafe "0.000000"
lookspring "0.000000"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1.000000"
sensitivity "3.300000"
joystick "0.000000"
hud_takesshots "0"
fastsprites "0"
cl_corpsestay "600"
_cl_autowepswitch "1"
hud_capturemouse "1"
hud_draw "1"
cl_righthand "1"
cl_minmodels "0"
cl_dynamiccrosshair "0"
hud_fastswitch "1"
hud_centerid "1"
voice_modenable "1"
cd_fps "0"
cd_sound "0"

//clan password

hud_classautokill "1"
setinfo "dm" "1"
setinfo "_vgui_menus" "1"
setinfo "ah" "1"
setinfo "lefthand" "0"
setinfo "pw" "kusy"
setinfo "_pw" "kusy"
setinfo "_cm_pw" "zaq12wsx34"
+mlook
+jlook

//Dzwiek

bind "pgup" "volup"
bind "pgdn" "voldown"

alias vol0 "volume 0.0; developer 1; echo -No Sound- (__________) ; developer 0; alias volup vol1; alias voldown vol0"
alias vol1 "volume 0.1; developer 1; echo Volume 10% (*_________); developer 0; alias volup vol2; alias voldown vol0"
alias vol2 "volume 0.2; developer 1; echo Volume 20% (_*________); developer 0; alias volup vol3; alias voldown vol1"
alias vol3 "volume 0.3; developer 1; echo Volume 30% (__*_______); developer 0; alias volup vol4; alias voldown vol2"
alias vol4 "volume 0.4; developer 1; echo Volume 40% (___*______); developer 0; alias volup vol5; alias voldown vol3"
alias vol5 "volume 0.5; developer 1; echo Volume 50% (____*_____); developer 0; alias volup vol6; alias voldown vol4"
alias vol6 "volume 0.6; developer 1; echo Volume 60% (_____*____); developer 0; alias volup vol7; alias voldown vol5"
alias vol7 "volume 0.7; developer 1; echo Volume 70% (______*___); developer 0; alias volup vol8; alias voldown vol6"
alias vol8 "volume 0.8; developer 1; echo Volume 80% (_______*__); developer 0; alias volup vol9; alias voldown vol7"
alias vol9 "volume 0.9; developer 1; echo Volume 90% (________*_); developer 0; alias volup vol10; alias voldown vol8"
alias vol10 "volume 1.0; developer 1; echo Volume Max (_________*); developer 0; alias volup volmax; alias voldown vol9"
alias volmax "developer 1; echo -Max Sound-; developer 0"
alias volup "vol6"
alias voldown "vol1"
alias ms1 "menuselect 1"
alias ms2 "menuselect 2"
alias ms3 "menuselect 3"
alias ms4 "menuselect 4"
alias ms5 "menuselect 5"
alias ms6 "menuselect 6"
alias ms7 "menuselect 7"
alias ms8 "menuselect 8"
alias ms9 "menuselect 9"
alias ms0 "w; slot10; w; slot10; w; slot10; w; slot10; w; slot10; w; slot10; slot10; slot10; w; slot10; w2; slot10; w3; slot10; slot10; slot10; w3; slot10"
alias w "wait"
alias w2 "w; w"
alias w3 "w; w2"


//komunikat konsoli
echo "___________________________________"
echo ""
echo " Ť ^|^ KuSy ^config loaded ^|^ ť"
echo ""
echo " jacy_inc@o2.pl gg:3409484"
echo ""
echo " Config For CS 1.5"
echo "___________________________________"


............................................
Wto Kwi 13, 2004 4:24 pm


Odpowiedz z cytatem

Zobacz profil autoraWyślij prywatną wiadomość


THC


Lieutenant Junior Grade
::: 1053 :::

Zbanowany
Config do 1.5 bo 1.6 jeszcze nie mam ale jak będe miał napewno zapodam

unbindall

echo " Ť ^|^ THC ^config loaded ^|^ Ž ť"
echo ""
echo " bakus101@wp.pl gg:7728354"
echo " link-ftp"
echo ""
echo " c.S | c.S"


bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "'" "+moveup"
bind "+" "sizeup"
bind "-" "sizedown"
bind "/" "+movedown"
bind ";" "+mlook"
bind "=" "podbotmenu"
bind "[" "invprev"
bind "]" "invnext"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "i" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE3" "+voicerecord"
bind "PAUSE" "pause"
voice_scale "0.750000"
voice_enable "1"
voice_forcemicrecord "1.000000"
console "1"
fps_max "100"
fps_modem "100"
crosshair "1"
gamma "3"
brightness "1"
con_color "215 655 50"
net_graph "3"
net_scale "5"
net_graphpos "1"
sv_voiceenable "1"
sv_aim "0"
hpk_maxsize "0"
viewsize "120"
ati_subdiv "2"
ati_npatch "1.0"
r_bmodelhighfrac "5"
mp_decals "300.000000"
gl_dither "1"
gl_polyoffset "0.1"
gl_overbright "0"
gl_flipmatrix "0"
gl_monolights "0"
volume "0.800000"
suitvolume "0.250000"
hisound "1.000000"
bgmvolume "1.000000"
MP3Volume "0.800000"
_snd_mixahead "0.1"
name "THC"
team ""
model "gordon"
skin ""
topcolor "30"
bottomcolor "6"
rate "9999.000000"
lookstrafe "0.000000"
lookspring "0.000000"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
sensitivity "3.800000"
joystick "0.000000"
hud_takesshots "0"
fastsprites "0"
voice_modenable "1"
cd_fps "0"
cd_sound "0"
hud_classautokill "1"
setinfo "_ah" "1"
setinfo "_vgui_menus" "0"
//AUTOEXEC
echo "autoexecing..........done"
+mlook
+jlook

//COMMUNICATION
echo "loading communication binds..................done"
bind "u" "messagemode2"
bind "y" "messagemode"
bind "c" "radio3"
bind "x" "radio2"
bind "z" "radio1"

//ATTACK
echo "loading attack binds..........done"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "r" "+reload"
bind "q" "lastinv"
bind "t" "impulse 201"

//movement
echo "loading movement binds..........done"
bind "SPACE" "+jump"
bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"

KUPYWANIE
echo "loading KUPYWANIE binds..........done"
bind "b" "buy"
bind "o" "buyequip"
bind "INS" "buy;menuselect 4;menuselect 6;buyammo1;buyammo1;buyammo1; wait; wait; wait; wait;ms0 ;buy;menuselect 8;menuselect 6; wait; wait; wait;ms0 ;buyequip;menuselect 2; wait; wait; wait; wait;ms0 ;buyequip;menuselect 4; wait; wait; wait; wait;ms0 ;buy;menuselect 8;menuselect 3;menuselect 8; menuselect 3; wait; wait; wait; wait;ms0"
bind "DEL" "buy;menuselect 4;menuselect 3;menuselect 1;buyammo1;buyammo1;buyammo1; wait; wait; wait; wait;ms0 ;buy;menuselect 8;menuselect 6; wait; wait; wait;ms0 ;buyequip;menuselect 2; wait; wait; wait; wait;ms0 ;buyequip;menuselect 4; wait; wait; wait; wait;ms0 ;buy;menuselect 8;menuselect 3;menuselect 8; menuselect 3; wait; wait; wait; wait;ms0"
bind "HOME" "buy;menuselect 3;menuselect 1;buyammo1;buyammo1;buyammo1; wait; wait; wait; wait;ms0 ;buy;menuselect 8;menuselect 6; wait; wait; wait;ms0 ;buyequip;menuselect 2; wait; wait; wait; wait;ms0 ;buyequip;menuselect 4; wait; wait; wait; wait;ms0 ;buy;menuselect 8;menuselect 3;menuselect 8; menuselect 3; wait; wait; wait; wait;ms0"
bind "ENTER" "buy;menuselect 6; wait; wait; wait; wait;ms0 ;buy;menuselect 7; wait; wait; wait; wait;ms0 ;buy;menuselect 8;menuselect 6; wait; wait; wait;ms0 ;buy;menuselect 8;menuselect 3;menuselect 8; menuselect 3; wait; wait; wait; wait;ms0 ;buyequip;menuselect 4; wait; wait; wait; wait;ms0"
bind "," "buyammo1"
bind "." "buyammo2"

//SAY
echo "loading SAY binds..........done"
bind "PGDN" "say THC WiTaM WszystkiCH "
bind "PGUP" "say >Gäňjä žßÝŢ? pԞÝŢÝWňä ? dźäŢěgÔ ? žäKäžäNä ... ?<
"
bind "END" "say_team Sorki"
bind "F12" "say THC. . .GG - 7728354 E-MaIl bakus101@wp.pl

//S
echo "loading S binds..........done"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0"
s_eax "0.000000"

//HUD
echo "loading HUD settings..........done"
hud_fastswitch "0"
hud_centerid "1"
hud_capturemouse "1"
hud_draw "1"

//CL
echo "loading CL binds..........done"
cl_updaterate "20"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "35"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "30"
cl_corpsestay "600.000000"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
_cl_autowepswitch "0"
cl_righthand "1"
cl_minmodels "0"
cl_dynamiccrosshair "1"


echo "THC config successfully loaded."


............................................
Pią Sie 27, 2004 9:13 pm


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aud!o


Ensign
::: 836 :::

1.6

Cytat:
clear

echo
echo " _____________________##____________________"
echo " ____________________###____________________"
echo " __#________________ ####_______________#___"
echo " ___##______________#####_____________##____"
echo " ____###____________#####___________###_____"
echo " _____#####_________#####________#####______"
echo " ______#######______#####_____#######_______"
echo " ________#######____#####___#######_________"
echo " ___________#####____###___#####____________"
echo " __#######______###__###__###______#######__"
echo " ______########____##_#_##____########______"
echo " __________#########_###_#########__________"
echo " _________________###_#_###_________________"
echo " _____________#####___#___#####_____________"
echo
echo " Zee_Spec's 1.6 cfg"
echo " v0.3 / autosnipe"
echo
echo " PoWeReD bY TeHaCe"
echo

unbindall
bind "ESCAPE" "escape"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "END" "centerview"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"


//bind "MWHEELDOWN" "invnext"
//bind "MWHEELUP" "invprev"
//bind "UPARROW" "+forward"
//bind "DOWNARROW" "+back"
//bind "LEFTARROW" "+left"
//bind "RIGHTARROW" "+right"
//bind "ALT" "+strafe"
//bind "CTRL" "+duck"
//bind "INS" "+klook"
//bind "PGDN" "+lookdown"
//bind "PGUP" "+lookup"
//bind "k" "+voicerecord"
//bind "f" "impulse 100"
//bind "g" "drop"
//bind "ENTER" "+attack"
//bind "SPACE" "+jump"
//bind "/" "+movedown"
//bind "F6" "save quick"
//bind "F7" "load quick"
//bind "F10" "quit prompt"


cl_observercrosshair "0"
max_smokepuffs "20.000000"
d_spriteskip "0.000000"
setinfo _vgui_menus "0"
setinfo _ah "0"
setinfo lefthand "0"
setinfo dm "1"
hud_classautokill "1"
voice_modenable "1"
hud_centerid "1"
hud_fastswitch "1"
cl_dynamiccrosshair "0"
cl_minmodels "0"
cl_righthand "1"
hud_draw "1"
hud_capturemouse "1"
_cl_autowepswitch "1"
cl_corpsestay "180.000000"
fastsprites "0"
hud_takesshots "0"
joystick "0.000000"

lookspring "0.000000"
lookstrafe "0.000000"

//default:

cl_backspeed "400"
cl_forwardspeed "400"
cl_himodels "0.000000"
model "gordon"
bgmvolume "0.000000"
hisound "1.000000"
suitvolume "0.000000"
s_eax "0.000000"
s_a3d "0.000000"
gl_monolights "0"
gl_flipmatrix "0"
net_scale "5"

con_color "255 155 100"
brightness "1.000000"
gamma "3.000000"
crosshair "1.000000"
fps_modem "100.0"
console "1.000000"
voice_forcemicrecord "1.000000"
max_shells "50.000000"
sv_aim "0.000000"
+mlook

//mp_decals "300.000000"
//viewsize "120.000000"
//rate "9999.000000"

//-----------------------------------------------------------------


//No to na poczatek

alias dev0 "developer 0"
alias dev1 "developer 1" //wlacza tryb wyswietlania komunikatow konsoli

//MinModels toggler

alias mint minmod_off
alias minmod_off "cl_minmodels 0; dev1; echo; echo MinModels OFF; dev0; alias mint minmod_on"
alias minmod_on "cl_minmodels 1; dev1; echo; echo MinModels ON ; dev0; alias mint minmod_off"

//Crouch+Jump

alias +cjump "+jump; +duck; wait; -jump"
alias -cjump "-duck"
bind "SPACE" "+cjump"

//Dynamic crosshair toggler (zbindowany pod KP_DEL troche nizej :)

alias dcross dcross_on
alias dcross_on "cl_dynamiccrosshair 1; dev1; echo; echo dyn_cross ON; dev0; alias dcross dcross_off"
alias dcross_off "cl_dynamiccrosshair 0; dev1; echo; echo dyn_cross OFF; dev0; alias dcross dcross_on"

//Net graph toggler (bind na KP_INS)

alias graph_it graph_on
alias graph_on "net_graph 3; dev1; echo; echo net_graph ON; dev0; alias graph_it graph_off"
alias graph_off "net_graph 0; dev1; echo; echo net_graph OFF; dev0; alias graph_it graph_on"


//Kupowanie 1.6

alias amm "buyammo1; buyammo1"
alias kev "vest; vesthelm; defuser"
alias gre "hegren; flash; flash"

alias pri "cv47; m4a1; amm; kev"
alias sec "deagle; secammo"
alias gal "defender; clarion; amm; kev"

alias mp5 "smg; amm; kev"
alias awp "magnum; amm; kev"
alias com "d3au1; krieg550; amm; kev"
alias sco "scout; amm"

alias aug "krieg550; bullpup; am1; kev"


bind "p" "pri"
bind "[" "sec"
bind "]" "gal"

bind "l" "awp"
bind ";" "com"
bind "'" "sco"

bind "RIGHTARROW" "gre"
bind "\" "mp5"
bind "ENTER" "rebuy"
bind "MOUSE5" "pri; gre"

bind "/" "kev"


//Serwer szortkats

alias borg "connect 213.208.119.69:27045"
alias mis "connect tiger.ikp.pl:27015"


//Myszka

//msen - zmienia sensa
//mfilt - wlacza/wylacza filtr myszy
//get_sens - wyswietla aktualna wartosc sensa

alias msen msen15
alias msen15 "sensitivity 1.5 ; dev1; echo; echo mysz 1.5; dev0; alias msen msen20"
alias msen20 "sensitivity 2 ; dev1; echo; echo mysz 2.0; dev0; alias msen msen25"
alias msen25 "sensitivity 2.5 ; dev1; echo; echo mysz 2.5; dev0; alias msen msen30"
alias msen30 "sensitivity 3 ; dev1; echo; echo mysz 3.0; dev0; alias msen msen35"
alias msen35 "sensitivity 3.5; dev1; echo; echo mysz 3.5; dev0; alias msen msen15"

alias mfilt mfilt_on
alias mfilt_on "m_filter 1; ; dev1; echo; echo mousefilter ON; dev0; alias mfilt mfilt_off"
alias mfilt_off "m_filter 0; ; dev1; echo; echo mousefilter OFF; dev0; alias mfilt mfilt_on"

alias get_sens "dev1; echo; sensitivity; dev0"

//Inne fajne rzeczy :)

//Voice_loopback toggler (slyszysz co gadasz przez voice com)

alias vlback vlback0
alias vlback0 "voice_loopback 0; dev1; echo; echo V-L-BACK OFF; dev0; alias vlback vlback1"
alias vlback1 "voice_loopback 1; dev1; echo; echo V-L-BACK 1 ; dev0; alias vlback vlback2"
alias vlback2 "voice_loopback 2; dev1; echo; echo V-L-BACK 2 ; dev0; alias vlback vlback0"


//Wlacza radar

alias radar "drawradar; dev1; echo; echo rON; dev0"



//Moje bindy

//Dostalem! :P (forum)

bind "KP_PGUP" "nerka"
alias "nerka" "say O QFA w moje slabe nerki dostalem; bind KP_PGUP pluco"
alias "pluco" "say phuck! pluco mi przestrzelili; bind KP_PGUP watroba"
alias "watroba" "say moja watrobe podziurawili; bind KP_PGUP sledziona"
alias "sledziona" "say ja pieudole dostalem w sledzione; bind KP_PGUP brzuch"
alias "brzuch" "say aaaaaaaaaa aaaaaaaaa widze jedzenie mam dziure na wylot w zoladku; bind KP_PGUP nogi"
alias "nogi" "say oh fucck.. gdzie moje nogi? aaaaaaargh! o kuva, urwalo mi nogi!!!; bind KP_PGUP glowa"
alias "glowa" "say mam dziure w glowie i cos mnie uwiera w przysadke... ale poza tym czuje sie doo... bleeeeee...; bind

KP_PGUP dupa"
alias "dupa" "say o zesz niech to jasny... dostalem pocisk w dupe! jak teraz usiedze w miejscu?; bind KP_PGUP rykoszet"
alias "rykoszet" "say auuuaaaaaaaaa rykoszet mnie ciepnal w plecy :// pier**le taki masaz!; bind KP_PGUP drasniecie"
alias "drasniecie" "say uuumph... dostalem.. ale to tylko drasniecie... uhhh.. reke da sie chyba przyszyc?; bind KP_PGUP

nerka"


//Klawiera funkcyjna

bind "F3" "cm_banmenu"
bind "F4" "clanmodmenu"

bind "F7" "say @ misioo.com to serwer map niestandartowych! jesli ich nie lubisz... graj gdzie indziej :)"
bind "F8" "say @@@ nie wal w swoich przed resem i na koniec mapy... no chyba ze lubisz banany ;)"
bind "F9" "say war3menu"
bind "F10" "skillsinfo"
bind "F11" "say shopmenu"
bind "F12" "say shopmenu2"

//Dodatki
bind "INS" "radar"
bind "DEL" "listplayers"
bind "HOME" "listmaps"
bind "END" "say nextmap"
bind "PGUP" "vlback" //voice loopback
bind "PGDN" "say timeleft"


//Myszka i klawiat. numeryczna (togglery)
bind "KP_PLUS" "msen"
bind "KP_MINUS" "mfilt"
bind "KP_ENTER" "get_sens"
bind "KP_DEL" "dcross" //dynamic cross toggler
bind "KP_INS" "graph_it" //net_graph toggler


//Gadanie
bind "KP_END" "say_team sorry"
bind "KP_PGDN" "say_team -=[MAM BOMBE]=-"
bind "KP_LEFTARROW" "say_team -=[WSZYSCY w LEWO]=-"
bind "KP_RIGHTARROW" "say_team -=[WSZYSCY w PRAWO]=- "
bind "KP_UPARROW" "say_team -=[WSZYSCY GORA]=-"
bind "KP_DOWNARROW" "say_team -=[WSZYSCY DOLEM]=-"
bind "KP_5" "say_team -=[WSZYSCY SRODKIEM]=-"

//Nicki
alias zs "name zee_spec"
alias si "name spravnee%inatschey"
alias ka "name kataryniarz"
alias ex "name hasish%expected"
alias au "name aud!o"
alias ad "name adio"

//Podmianki
bind "CAPSLOCK" "+showscores"
bind "TAB" "+voicerecord"
bind "f" "drop"
bind "g" "impulse 100" //latarka


//Moje ustawienia

fps_max 200
volume "0.300000"
m_filter "0.000000"
sensitivity "3.800000"
drawradar
cl_dynamiccrosshair "0"
net_graph "0"
net_graphpos "2" //Pozycja na srodku
cl_minmodels 0 //1-Uzywa tylko po 1 skinie dla calego teamu
cl_showfps 1
voice_loopback 1 //slyszysz co nawijasz
r_drawviewmodel 1 //Pokazuje modele broni
alias pw "setinfo _cm_pw 49125463728927463"
MP3Volume "0.2"
cl_weather 0
cl_shadows 0


//Inne ustawienia

//Voice commands
sv_voiceenable "1"
voice_enable "1"
voice_scale "1"

gl_cull 1 //render visible only
r_dynamic 1 //dynamic lights
hud_saytext_time 5 //chat text time
scr_centertime 4 //server messages time

//gl_overbright 0 //brightness 1=max 0=min?
//s_occfactor 1 //przenikanie dzwieku pzrez sciany, 1=max
//s_2dvolume 1 //max glosnosc dzwieku 2d, 1=max

//Przyspieszamy grafike:

gl_playermip 2
gl_pcmip 2
max_smokepuffs 5
max_shells 0
mp_decals 40


alias v1 "voice_modenable 1"
alias v0 "voice_modenable 0"

alias d1 "cl_allowupload 1; cl_allowdownload 1; cl_download_ingame 1"
alias d0 "cl_allowupload 0; cl_allowdownload 0; cl_download_ingame 0"


bind uparrow "say @@ nextmap dostepny w mappacku _cz - do zassania na link-ftp"
bind downarrow "say @@@ mappack_cz_16 dostepny na link-ftp"
bind leftarrow "say @@@ pobierz nowy >> aimpack_misioo_16 << (1MB) z link-ftp"


//wolne guziki

//bind "MOUSE3" ""
//bind "KP_HOME" ""
//bind "F6" ""

//------------------------------------
// (C) 2003-2004 zee_spec(at)o2(dot)pl
//------------------------------------




Ostatnio zmieniony przez aud!o dnia Sob Wrz 25, 2004 8:59 pm, w całości zmieniany 1 raz

............................................
Sob Wrz 25, 2004 8:44 pm


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Zobacz profil autoraWyślij prywatną wiadomość


Bolo lol


Chief Junior Grade
::: 355 :::

unbindall


/// KUPOWANIE !!!

// (Doładowanie i granaty)
bind "/" "primammo; secammo; vesthelm; hegren; flash; flash; defuser; sgren; weapon_knife"

// (Desert)
bind "F4" "deagle; buyammo2; buyammo2; buyammo2; buyammo2; vest; hegren; flash; defuser; weapon_knife"

// (Mp5)
bind "F6" "smg; primammo; vest; hegren; flash; defuser; weapon_knife"

// (P90)
bind "F7" "p90; primammo; vest; hegren; flash; defuser; weapon_knife"

// (AWP)
bind "F8" "awp; primammo; vest; hegren; flash; defuser; weapon_knife"

//(Shotgun automat)
bind "F5" "autoshotgun ; primammo; vest; hegren; flash; defuser; weapon_knife"

// (m4a1)&(AK/47)
bind "v" "m4a1; ak47; primammo; vest; hegren; flash; defuser; weapon_knife"

// (Gailif)&(Famas)
bind "n" "galil; famas; primammo; vest; hegren; flash; defuser; weapon_knife"



/// **SAY / NAME /SAY_TEAME /SENSITIVITY**

alias wit "cze1"
alias cze1 "say cze;alias wit cze2"
alias cze2 "say yO;alias wit cze3"
alias cze3 "say witam;alias wit cze4"
alias cze4 "say siemka;alias wit cze5"
alias cze5 "say hello;alias wit cze1"
bind "kp_enter" "wit"

alias pa "narka1"
alias narka1 "say nara;alias pa narka2"
alias narka2 "say papa;alias pa narka3"
alias narka3 "say narka;alias pa narka4"
alias narka4 "say bye;alias pa narka1"
bind "p" "pa"

bind "kp_minus" "say nextmap"
bind "F11" "say sorka"
bind "F12" "say forgivetk"
bind "kp_plus" "say WitAm WsZyStKiCh !!!"
bind "kp_home" "say Dobra ja mam dosc thx za gre narka all !!!"
bind "kp_pgup" "say czas spadac narka all"

name "Bolo%lol"
bind "kp_5" "name [sux]%Coca-Cola*"
bind "kp_rightarrow" "name avant^garde.Bolo%lol%[m&s|sq]"
bind "kp_leftarrow" "name avant^garde.Bolo%lol"
bind "kp_pgdn" "name only%chamowa"
bind "kp_end" "name pokemon%@%chmura_dymu"
bind "kp_downarrow" "name taka%jedna%lamka"
bind "kp_ins" "name Bolo%lol%[m&s|sq]"
bind "kp_del" "name Bolo%lol"

bind "[" "say_team <<<====| LEWO | Rush | LEWO |====<<<<<<"
bind "]" "say_team >>>>>====| PRAWO | Rush | PRAWO |====>>>"

sensitivity "1.1"
joystick "0.000000"


/// **BINDY**

bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "F9" "snapshot"
bind "." "buyammo2"
bind "," "buyammo1"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "podbotmenu"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "k" "+commandmenu"
bind "i" "clanmodmenu2"
bind "m" "chooseteam"
bind "o" "clanmodmenu"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "ALT" "+strafe"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "quit"
bind "MWHEELUP" "invprev"
bind "PAUSE" "pause"
bind "CAPSLOCK" "stopsound"


// **CHODZENIE / STEROWANIE**

bind "MOUSE1" "+forward"
bind "MOUSE2" "+back"
bind "SHIFT" "+duck"
bind "q" "lastinv"
bind "r" "+reload"

bind "space" "+cjump"
alias +cjump "+jump; +duck"
alias -cjump "-jump; -duck"

bind "w" "+attack2"
bind "s" "+attack;adjust_crosshair"

bind "ctrl" "zmch"
alias "zmch" "ch1"
alias "ch1" "+speed; developer 1; echo --==> CHODZISZ <==--; developer 0; alias zmch ch2; scr_connectmsg chodzisz ; bab"
alias "ch2" "-speed; developer 1; echo --==> BIEGASZ <==--; developer 0; alias zmch ch1; scr_connectmsg 0 ; ubab"

alias "bab" "bind shift +db"
alias "ubab" "bind shift +duck"

alias "+db" "+duck; -speed"
alias "-db" "-duck; +speed"



//**CL_**

cl_updaterate "40"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "35"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "101"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
cl_corpsestay "600.000000"
_cl_autowepswitch "0"
cl_righthand "1"
cl_minmodels "0"
cl_dynamiccrosshair "1"
cl_radartype 1

//VOICE, SOUND & VOLUME

voice_scale "0.900000"
voice_enable "1"
voice_forcemicrecord "1.000000"
console "1.0"
volume "0.8"
suitvolume "0.300000"
hisound "1.000000"
bgmvolume "1.000000"
MP3Volume "0.500000"
voice_modenable "1.000000"
bind "MOUSE3" "+voicerecord"

alias vol0 "volume 0.0; developer 1; echo -MUTE- (__________) ; developer 0; alias volup vol1; alias voldown vol0"
alias vol1 "volume 0.1; developer 1; echo Volume 10% (*_________); developer 0; alias volup vol2; alias voldown vol0"
alias vol2 "volume 0.2; developer 1; echo Volume 20% (_*________); developer 0; alias volup vol3; alias voldown vol1"
alias vol3 "volume 0.3; developer 1; echo Volume 30% (__*_______); developer 0; alias volup vol4; alias voldown vol2"
alias vol4 "volume 0.4; developer 1; echo Volume 40% (___*______); developer 0; alias volup vol5; alias voldown vol3"
alias vol5 "volume 0.5; developer 1; echo Volume 50% (____*_____); developer 0; alias volup vol6; alias voldown vol4"
alias vol6 "volume 0.6; developer 1; echo Volume 60% (_____*____); developer 0; alias volup vol7; alias voldown vol5"
alias vol7 "volume 0.7; developer 1; echo Volume 70% (______*___); developer 0; alias volup vol8; alias voldown vol6"
alias vol8 "volume 0.8; developer 1; echo Volume 80% (_______*__); developer 0; alias volup vol9; alias voldown vol7"
alias vol9 "volume 0.9; developer 1; echo Volume 90% (________*_); developer 0; alias volup vol10; alias voldown vol8"
alias vol10 "volume 1.0; developer 1; echo Volume MAX (_________*); developer 0; alias volup volmax; alias voldown vol9"
alias volmax "developer 1; echo NO HIGHER VOLUME; developer 0"
alias volup "vol8"
alias voldown "vol1"
bind "RIGHTARROW" "volup"
bind "LEFTARROW" "voldown"




//**SV_**

sv_voiceenable "1"
sv_aim "0"



// **FPS / RATE**

fps_max "100"
fps_modem "0.0"
rate "9999.194323"



// **GAMMA & BRIGHTNESS & CON_COLOR**

gamma "3.000000"
brightness "1.000000"
con_color "131 247 166"



//**NET_**

net_graph "3"
net_scale "5"
net_graphpos "2"


// **GL_**

gl_dither "1"
gl_polyoffset "4"
gl_overbright "1"
gl_flipmatrix "0"
gl_monolights "0"
gl_round_down "1"
gl_picmip "0"


// **MODEL & TEAM**

team ""
model "gordon"
skin ""



//COLOR & CROSSHAIR

topcolor "0"
bottomcolor "0"
crosshair "1.000000"



//*S_**

s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "1"
s_eax "1"



//**ANTI_**

ati_subdiv "2.0"
ati_npatch "1.0"



//**LOOK**

+mlook
+jlook
lookstrafe "0.000000"
lookspring "0.000000"



//**M_**

m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"



//**HUD_**

hud_takesshots "0"
hud_capturemouse "1"
hud_draw "1"
hud_fastswitch "1"
hud_centerid "1"
hud_classautokill "1"



//**STEINFO**

setinfo "_vgui_menus" "1"
setinfo "dm" "1"
setinfo "lefthand" "0"
setinfo "ah" "1"
setinfo "vgui_menus" "1"
setinfo "_ah" "1"
setinfo "_cm_pw" "*****"



//**OTHER**

fastsprites "0"
_snd_mixahead "0.1"
hpk_maxsize "0"
viewsize "110.000000"
r_bmodelhighfrac "5.0"
mp_decals "300.000000"
password ""

alias misiu "connect tiger.ikp.pl:27016"


............................................
Sob Wrz 25, 2004 11:57 pm


•  Adults only
Odpowiedz z cytatem

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Karbulot
Chief O'Brien


Administrator
::: 33327 :::
STEAM_0:1:204232
wiek: 54
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Bolo lol


Chief Junior Grade
::: 355 :::

Karbi ja lubię takie śmieci co do porognozy pogody będzie następnym razem

:lol:


............................................
Nie Wrz 26, 2004 10:08 am


•  Adults only
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tr!n!k
bk @ zjry zet


Chief Warrant Officer
::: 580 :::
STEAM_0:0:12664434
wiek: 35
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+use"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "say [ BORG Hub - FlashNet FFA/CW 213.155.191.194 (Zapraszamy serdecznie !) ]"
bind "]" "say [ BORG Hub - FlashNet FFA/CW 213.155.191.194 - kazdy mile widziany !! ]"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop; say_team [ Dropped ] "
bind "h" "say_team [ Dluga ]"
bind "i" "buyequip"
bind "j" "say_team [ Galeria ]"
bind "k" "say_team [ A ]"
bind "l" "say_team [ B ]"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "amxmodmenu"
bind "p" "say [ Elo ]"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "+voicerecord"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "say_team [ Gora ]"
bind "DOWNARROW" "say_team [ Dol ]"
bind "LEFTARROW" "say_team [ Lewo ]"
bind "RIGHTARROW" "say_team [ Prawo ]"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "exec rav.cfg"
bind "F6" "name tr!nKy"
bind "F7" "name tr!n!t!"
bind "F8" "name tr!n!q"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "KP_HOME" "m4a1; buyammo1; buyammo1; buyammo1"
bind "KP_UPARROW" "ak47; buyammo1; buyammo1; buyammo1"
bind "KP_PGUP" "vesthelm; flash; hegren; flash; sgren; buyammo1; buyammo1; buyammo1; buyammo1; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2"
bind "KP_LEFTARROW" "aug; sg552; buyammo1; buyammo1; buyammo1"
bind "KP_5" "galil; famas; buyammo1; buyammo1; buyammo1; buyammo1"
bind "KP_RIGHTARROW" "awp; buyammo1; buyammo1; buyammo1"
bind "KP_END" "mp5; buyammo1; buyammo1; buyammo1; buyammo1"
bind "KP_DOWNARROW" "deagle; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2"
bind "KP_PGDN" "usp; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2"
bind "KP_INS" "vesthelm; flash; hegren; flash; defuser; buyammo1; buyammo1; buyammo1; buyammo1; buyammo2; buyammo2; buyammo2; buyammo2"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "ultimate"
bind "PAUSE" "pause"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2"
bgmvolume "1.000000"
bottomcolor "6"
brightness "997.000000"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "0"
cl_cmdrate "30"
cl_corpsestay "600.000000"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "305"
cl_updaterate "20"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "0 255 0"
console "1.000000"
crosshair "1.000000"
fastsprites "1"
fps_max "200"
fps_modem "100"
gamma "3.000000"
gl_dither "0"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1.000000"
hpk_maxsize "0"
hud_capturemouse "0"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0.000000"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0.000000"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.800000"
mp_decals "750.000000"
name "SupReam.TeaM | tr!n!c"
net_graph "4"
net_graphpos "3"
net_scale "5"
r_bmodelhighfrac "300"
s_a3d "0.000000"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "50"
s_distance "60"
s_doppler "0"
s_eax "0.000000"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000"
s_polysize "1000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1"
s_verbwet "0.25"
sensitivity "1.7"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "3"
spec_pip "0"
suitvolume "0.370000"
sv_aim "0.000000"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "110.000000"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "1"
voice_scale "1.000000"
volume "0.1"
setinfo "ah" "0"
setinfo "_ah" "0"
setinfo "cm_pw" "***"
setinfo "borg" "1"
setinfo "vgui_menus" "0"
setinfo "_vgui_menus" "0"
setinfo "lefthand" "0"
setinfo "ghosts" "0"
setinfo "_pw" "..."
+mlook
+jlook
exec userconfig.cfg


Macie i mój


PS. Po co wam tyle jakiś beznadziejnych aliasów ?? zupełnie nie potrzebne.. :x są to rzeczy z config.cfg sam config ładniej wygląda..


............................................
Wto Sty 04, 2005 3:29 pm


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JaSiu
[BORG] JaSiu [m&s|sq]


Lieutenant
::: 1729 :::
STEAM_0:0:947706
wiek: 40
skoro zescie tacy madrzy to niech mi ktos poradzi co mozna zmienic aby
na Athlonie 1ghz, 320 ram 133 Mhz, GF4 40mx
wyciagnac wiecej albo na stale aby bylo 60fps
no i dodac aliasy na zmiane nickow
// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "stopsound"
bind "=" "podbotmenu"
bind "[" "invprev"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "i" "impulse 201"
bind "l" "+commandmenu"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "p" "amxmodmenu"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "radio2"
bind "u" "messagemode2"
bind "v" "+voicerecord"
bind "w" "+forward"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "BACKSPACE" "hegren; flash; flash; sgren;"
bind "UPARROW" "+forward"
bind "DOWNARROW" "impulse 201"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+voicerecord"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "say :::Jas wita was:::"
bind "F11" "say :::Jas zegna was:::"
bind "INS" "deagle; secammo; vest; defuser; vesthelm; hegren;"
bind "DEL" "vest; vesthelm; primammo; defuser; hegren;"
bind "PGDN" "galil; famas; primammo; vest; defuser; vesthelm; hegren;"
bind "PGUP" "ak47; m4a1; primammo; vest; defuser; vesthelm; hegren;"
bind "HOME" "mp5; primammo; vest; defuser; vesthelm; hegren;"
bind "END" "p90; primammo; vest; defuser;vesthelm; hegren;"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "+reload"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "slot2; +attack; wait; wait; -attack"
bind "PAUSE" "pause"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "2"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "30"
cl_corpsestay "600.000000"
cl_crosshair_color "250 250 50"
cl_crosshair_size "auto"
cl_crosshair_translucent "1"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Dkgray"
cl_logofile "chuckskull"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "0"
cl_timeout "305"
cl_updaterate "20"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 155 50"
console "1"
crosshair "1"
fastsprites "0"
fps_max "50"
fps_modem "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.800000"
mp_decals "300.000000"
name "[BORG] JaSiu [m&s|sq]"
net_graph "3"
net_graphpos "2"
net_scale "5"
r_bmodelhighfrac "5"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "4"
skin ""
spec_autodirector_internal "0"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "1.000000"
sv_aim "1"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "1"
voice_scale "1"
volume "0.460000"
setinfo "_vgui_menus" "1"
setinfo "_ah" "0"
+mlook
exec userconfig.cfg


............................................
Wto Sty 04, 2005 7:49 pm


•  Adults only
•  BORG Elite Member
•  BORG Member
•  Kompoty
•  L4D Survivors
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