Description:
This script cycles through 3 different modes of hidden weapons: MODE1 - all weapons showing MODE2 - primary hidden - pistol and knife showing MODE3 - primary and secondary hidden - knife showing Extras: holding your reload button will cause the gun to show, letting go will hide it. Due to a bug (with half-life - not the script) the "-reload" is sometimes not registered so you might want to bind some button to "-reload" (example: bind tab "+showscores; -reload") ----- alias gorelood "bind r +relood" alias goreload "bind r +reload" alias +relood "r_drawviewmodel 1; +reload" alias -relood "r_drawviewmodel 0; -reload; -reload; -reload" alias q0 "r_drawviewmodel 0; slot1; gorelood" alias q1 "r_drawviewmodel 1; slot1; goreload" alias e0 "r_drawviewmodel 0; slot2; gorelood" alias e1 "r_drawviewmodel 1; slot2; goreload" alias k1 "r_drawviewmodel 1; slot3" alias goq0 "bind 1 q1" alias goq1 "bind 1 q0" alias goe0 "bind 2 e1" alias goe1 "bind 2 e0" alias slunk0 "goh0" alias slunk1 "goh1" alias slunk2 "goh2" alias goh0 "goq0; goe0 echo2; bind h slunk1" alias goh1 "goq1; echo0; bind h slunk2" alias goh2 "goq1; goe1; echo1; bind h slunk0" alias echo0 "echo ||| PRIMARY HIDDEN |||" alias echo1 "echo ||| WEAPONS HIDDEN |||" alias echo2 "echo ||| WEAPONS SHOWING |||" bind 3 "slot3; r_drawviewmodel 1" ----- Autor skryptu: vcon |